Bag End

This project marks my first fully realized 3D environment built for portfolio development—an homage to the iconic Bag End, designed to evoke a sense of warmth and comfort. Created entirely in Blender, I used addons like Geo Scatter for natural environmental detailing and Physical Starlight & Atmosphere to finely control lighting and time-of-day effects. As a personal project with zero production cost, this scene was a deep dive into environment creation, scene composition, and rendering workflow, allowing me to expand my skills in atmospheric worldbuilding.